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  29 Normal price: 
  29 DISCOUNT PRICE
  16 SUPPLIER: 
  13 Supplier: 
   7 J A LOCKERBY                    44 HYDE PLACE                   ALESHAM                         CANTERBURY                      KENT                            CT3 3AL
   6 ''"PLEASE MAKE CHEQUES/P.O's.      PAYABLE TO J A LOCKERBY"
   4 EIGHTH DAY SOFTWARE             18 FLAXHILL                     MORETON                         WIRRAL                          MERSEYSIDE                      L46 7VH
   4 CASSETTE    
   3 TROLLDISC 
   3 TARTAN SOFTWARE (SA)            61 BAILIE NORRIE CRESC          MONTROSE                        ANGUS                           DD10 9DT
   3 ONE DARK NIGHT
   3 "TROLLDISC"
   3  1988 S.A.E.C.
   3                               
   3                   
   2 See Tape 17 for review details.
   2 SEE TAPE 23 FOR REVIEW DETAILS
   2 SEE TAPE 20 FOR REVIEW DETAILS
   2 SEE TAPE 19 FOR REVIEW DETAILS
   2 SEE TAPE 18 FOR REVIEW DETAILS
   2 SEE TAPE 11 FOR REVIEW DETAILS
   2 REALITY HACKER
   2 MATAND SOFTWARE                 29 MOORLAND ROAD                MICKLEOVER                      DERBY                           DE3 5FX
   2 MARLIN GAMES                    19 BRIAR CLOSE                  NAILSEA                         BRISTOL                         BS19 1QG
   2 CASTLE THADE
   2 CANASTO REBELLION
   2 ANDREW LOWE                     22 PEAKDALE AVENUE              GOLDENHILL                      STOKE-ON-TRENT                  STAFFS                          ST6 5QP
   2 ;"Press ""R"" to read again"
   2 ;"PRESS A KEY":
   2 ;"IS  LOADING":
   2 ''"PLEASE MAKE CHEQUES/P.O's.      PAYABLE TO A LOWE"
   2                    
   1 who is watching him while his   parents are out at the pub. His first task therefore is to sneakout of the house.
   1 to ""push rock, push rock, push  rock"" and if you join in as     well, the rock will roll down   the hill and flatten the hedge. Tell the Greenslave to follow   you and return to the garden.
   1 there is rocky ground.
   1 the jar) then fill the lamp and fill the cup again. South now tothe priest's room to get a      silver disc, which if inserted  will open the box you started   with. Get the leaves, drop the  box, then go east to the
   1 sure enough, when you go south  to another small chamber, it    falls. Never mind - there is    another way out.
   1 some bread, a lamp, a rope and  some matches.
   1 proceed higher than the first   floor. This is because you are  unable to reach the floor selec-tion panel. You need a box to   stand on hence the timber. You  will also require a hammer and  nails. Do NOT get the step      ladder.
   1 playing time can be speeded up  when nothing much is happening -the day and time is always shownon the screen.
   1 passage in Masonic Square.
   1 oasis then south to take shelterin a tattered tent until the    storm passes.
   1 is reduced by 300.
   1 into the deaths of three membersof the demonstration's audience.  This is a PAW'ed adventure andall locations have some nice    graphics. Unfortunately the textis marred on many occasions by  lower case letters which should really be capitals!
   1 fill half a screen, which will  no doubt be good news to text   only fans.
   1 entrance to a dark tunnel.        You'll need to light your lamphere, then go north to an altar.Get the rod but do not touch thebowl! PLACE the LEAVES (in the  bowl) then BURN LEAVES to have avision.
   1 elder bush and not the tea bush.
   1 correct order is thistle flower,elder-berry, mint leaf and      rowan-berry.
   1 codes to gain access to informa-tion in the database.             The game seems to be PAW'ed   although there is no mention of this in the credits, and it     would have been better if there was a RAMSAVE facility.
   1 building, and here lies your    first obstacle. To reach the    said building you will have to  climb a fence, an electrified   fence!
   1 and get the lamp. To the north  is a dark alcove with a hole in the floor through which you     should LOWER the ROPE.
   1 altar. OPEN DOOR, then north -  leave the crown - and down to   the bottom of the steps and GIVEROD. Ramhotep inserts the rod ina hole and a slab swings open   allowing air to enter.
   1 `2.95+`1.95=`4.90
   1 Z$="                                "
   1 You start off in a hotel bedroomwith a mysterious box which you can't open, a scroll and some   chocolate. As you don't know a  thing about Egyptian scrolls,   the first thing to do is find a museum and SHOW SCROLL to the   curator.
   1 You should now have the       potion. NOTE: When you use a    potion the ingredients will re- grow so that you can use them inanother potion.
   1 You now need to make some     weed-killer. For this the
   1 You can now make an antidote potion. The ingredients are -   stinkwort shoot, mint leaf, fernshoot and elder-berry in that   order.
   1 You can now collect the fern shoot from the hilltop. You now need to pass through the hedge  again but the weed-killer no    longer works. On top of the hillis a rock, tell the Greenslave
   1 You begin on a beach where youhave been dropped by the Navy.  You know that a contact will    meet you at the generator
   1 You begin at the Reception      Office within Whitehall. GET    NOTEBOOK and READ. You will finda password. DROP NOTEBOOK.
   1 Why is the hotel locked? How do you deal with a stubborn donkey?Who is the lady in the golden   cage?
   1 WITCH HUNT/THE CUP
   1 WHAT ARE THE FOLLOWING                ADVENTURES?
   1 W to Main corridor then N to    Tyler's Door.
   1 Visit the library in the      cottage and read the books.     There is plenty of good help andadvice to be found in them.
   1 VISUAL DIMENSIONS
   1 Travel between various places will take up some of your time, and this is my only criticism ofthe game. For example, it takes around half an hour to get to   Claxton Grove from the village  in a hansom cab, although all   travel is free. Fortunately the
   1 To the south, in a recess, youwill find a chisel, a trowel anda bar, but you only need the    bar - tie the rope to it.
   1 To sum up, Reality Hacker is  not a bad adventure and the     hacking simulation makes a      refreshing change from the more traditional adventure.
   1 Tim starts the game having    been sent to bed by his granny
   1 Through the tunnel now to     where it slopes steeply down,   then north to a room of pottery.LEAN the LADDER, then climb it  to fill the cup (with oil from
   1 This is another trap - if you go straight along the tunnel, a ball rolls down and flattens    you, but there is an alcove     south of ""half-way along the    tunnel"".
   1 This is a maze of 5 locations,but in the fifth, if you move E,S,W,S, then DIG, you will find aring embedded in a slab. Pull   the ring, then light your lamp  and go down to a small chamber.
   1 This is a PAW'd text only game  in which you must kill the lead-er of a war-torn Central Americ-an country in order to ensure   the safety of a secret British  establishment.
   1 The solution to Competition 20  was 
   1 The graphics are a bit ""block-ish"" and our old friend sudden  death lurks in the background.
   1 The golden bowl is the only     treasure you can pick up after  the knifes, to keep this score.
   1 The game is in two parts. Partone is a traditional text and   graphics adventure and part two is the hacking simulation.
   1 The bug allows you to score 9950and you don't have to keep      taking your treasure to the     clearing.
   1 The author, Mr Taylor, has    used text compression to the    full. There is plenty of atmosp-here in the various messages andlocation descriptions normally
   1 The Raven is recorded twice onthe cassette which also containstwo demonstrations of forth-    coming adventures, plus a       program on how to play adventuregames. You will also receive a  16 page booklet! Phew!!
   1 The Mechanoid is causing some ofyou some problems. It is quite adumb creature but it is capable of following some simple        commands. It is also partial to a spot of cat meat!
   1 Take the following and place  them in the pot in the kitchen. The correct order is - elder-   berry, thistle flower, rowan-   berry and mint leaf. They all   grow in the garden.
   1 TREVOR TAYLOR
   1 THREAD BEADS to make a neck-  lace, which you can now sell in the jeweller's shop for some    Egyptian money to pay your hotelbill. Before doing that, THREAD AMULET and wear it, then buy
   1 THE RETURN OF JOCK
   1 THE RAVEN - 128K
   1 THE JADE STONE               
   1 THE JADE STONE
   1 THE JADE NECKLACE/              LIFEBOAT
   1 THE HELM                     
   1 THE HAMMER OF GRIMMOLD/         MUTANT
   1 THE HAMMER OF GRIMMOLD        
   1 THE GOLDEN APPLE
   1 THE FIENDERY                    ELM ROAD                        FARINGDON                       OXFORDSHIRE                     SN7 7EJ
   1 THE EXTRICATOR                
   1 THE DOOMSDAY PAPERS
   1 THE BOGGIT                   
   1 TEXT      T
   1 TEN LITTLE INDIANS
   1 Still, this is a nice game, sobuy it.
   1 Still, the train spotter will be of some use, and a visit to  the police station and 24 hour  computer store should pay       dividends.
   1 Starting again in the bare,   low vaulted chamber move west   and south picking up a trumpet  and a cup before you return.
   1 Send us a large S.A.E. with a   list of the map(s) you require.
   1 Send for a copy now.
   1 See Tape 6 for review details.
   1 See Tape 24 for review details.
   1 See Tape 15 for review details.
   1 See Tape 14 for review details.
   1 See Tape 12 for review details.
   1 SUBSCRIPTION DETAILS
   1 STAR RATING
   1 SPYCATCHER
   1 SOLUTIONS: CROWN OF RAMHOTEP
   1 SOLUTION TO SPYCATCHER
   1 SIX-IN-ONE
   1 SIDE 2 DETAILS
   1 SHIPWRECK/CASTLE EERIE          
   1 SEE TAPE 22 FOR REVIEW DETAILS
   1 SECRET MISSION               
   1 SCARY MANSION
   1 Right, climb the tree and sayhello to the Treehouse. Tell it to follow you. Take the compost and go to the cave but do not goin it, the cave is carnivorous. Put the compost onto the road asthe Treehouse cannot go where
   1 Remove the chain from the     amulet, then find some string inan upstairs store behind a pott-ery shop. South then west at a  bend in the road you will find aboy playing with some beads,    which he will give you in returnfor the chocolate.
   1 ROBIN OF SHERWOOD             
   1 REALM OF DARKNESS/              MATCHMAKER
   1 REALM OF DARKNESS            
   1 REALM OF DARKNESS
   1 READ SCROLL, which tells you  to awaken Ramhotep, then go eastto a burial chamber. PLAY       TRUMPET to open the tomb, enter it and LIFT the LID. AWAKEN     RAMHOTEP then west twice to the
   1 Put the fertilizer on the teabush. If you just type bush the program will default to the
   1 Put the blue telelily into   the pond and go west. Water willpour out of the white telelily  making the beanstalk grow smash-ing the wall in the process.    Retrieve the blue telelily from the pond.
   1 Put the animate potion onto   the Greenslave. It can now obey your orders so tell it to followyou.
   1 Plant the seed in the compost and a Greenslave will grow. You now need to animate it with a   potion.
   1 Plant the bulb in the compost and take both the blue and whitetelelily that will grow.
   1 PRIDE OF THE FEDERATION
   1 PLEASE MENTION SPECTRUM     ADVENTURER WHEN ORDERING TAPES.  ALL PRICES SHOWN INCLUDE P&P.
   1 PEARL SOFTWARE                  41 UWCH-Y-DRE                   CORWEN                          CLWYD                           LL21 0BP
   1 PAUL BRUNYEE                    38 GYNSILL LANE                 ANSTEY                          LEICESTER                       LE7 7AG
   1 PAUL BRUNYEE
   1 One or two people have found it impossible to get past the laserbeams, which is not surprising  as no solid object can do so. Ifyou've figured that out by now, well, it's all water under the  bridge. Isn't it?
   1 Once you have the air flower you can make a fertilizer with  which you can grow the tea bush back to health. The ingredients,in order, are - mint leaf,      rowan-berry, elder-berry and airflower.
   1 Once this has been accomplish-ed Tim's search for the codes   is further hampered by by streetgangs and an irate door keeper.
   1 Once the necessary codes and  telephone numbers have been     found in part one, Tim can beginhacking in part two. This is a  departure from the normal adven-ture format and basically       consists of entering numbers and
   1 On your way to the compost    heap, take the seed and bulb in the kitchen.
   1 On the fourth floor go W to the Office of the Grand Warden. As  the message states, a bunch of  keys are hidden in the ventilat-or. You can retrieve these if   you LOWER MAGNET (on string).
   1 Of course, nothing is straightforward in a Holmes mystery and before long you will be looking
   1 ODDS + ENDS
   1 Now you can head for the      desert, and drink water at the  oasis. East and north of the    oasis is a hollow, but the wind whips up the sand so you can    hardly breathe - go back to the
   1 NOT BAD    
   1 N,N,W,W,W, takes you to the   oasis, where you find your car. From here it is easy to find    your way back to the museum,    where the curator welcomes you  back and is delighted with the  crown you have to show him.
   1 N,F;"CREDITS ":
   1 N,F;"  DISCOUNT ADVENTURES":
   1 N takes you to the Grand Pontiffand E to the Grand Master. E    again to the elevator. You will find that you are unable to
   1 Membership is free. send a      S.A.E. for full details now.
   1 Many thanks to June Rowe for    pointing out to me a very       interesting bug in INCA CURSE,  which I provided a solution to  last month.
   1 Make sure you don't miss an     issue of Spectrum Adventurer by taking a subscription at these  special prices.
   1 MERSEYSIDE
   1 MATCHMAKER
   1 MAFIA CONTRACT I             
   1 LORDS OF TIME
   1 LOADER    
   1 Knowledge which was handed      down by the Ancients,  and      faithfully recorded by the      Wise Ones.  This Knowledge      deals with the pastime  of
   1 JEWELS OF BABYLON
   1 J O'LEARY                       8 CABLE HOUSE                   LLOYD STREET                    LONDON                          WC1 9QT
   1 J BENTLEY                       10 WHEATLANDS PARK              REDCAR                          CLEVELAND                       TS10 2PD
   1 It is quite safe to wander roundthe village, as long as you     don't venture past the road withsand dunes on either side. This leads to the desert and you are not ready for that yet.
   1 In your wanderings you will   have found your car in the car  park, you can now drive it to   the garage, and, with your      remaining money buy some petrol.
   1 In The Raven you play the part  of Sherlock Holmes. You have    been invited by a Professor     Vybes to a demonstration of     hypnotism - a new treatment for the criminally insane.
   1 In Reality Hacker you must help Tim, a teenage boy, to find     codes which he can use to trans-fer money into his Post Office  account.
   1 If you would like to win a threeissue subscription to Spectrum  Adventurer then take a look at  the scrambled letters on the    next page. All you have to do isunscramble them to reveal the   titles of three adventures.
   1 If you drop the statue on the slab here, it stops the ball,   but don't go along the tunnel   yet. Return to the bare, low    vaulted chamber, then go east
   1 INVESTIGATIONS
   1 INCA CURSE
   1 IN SEARCH OF ANGELS
   1 ICE STATION ZERO
   1 I'm pleased to say that my    complaints paled into insignifi-cance as I became engrossed in  my attempts to solve the        murders. This is one of those   adventures that you won't want  to leave until you complete it.
   1 I have only one real criticismand that is the lack of charact-er interaction. PAW's PSI       facility seems to be all to     often under-used by adventure   writers. Few adventures are     characterless, and if their     inhabitants were ""animated"" it  would make the dventure much    more interesting to play.
   1 I am always eager to add to my  volumes anything concerning     adventures. If you have any mapsor solutions to any adventures  please send them to me care of  S.A. If I use them in the cavernyou will receive a 3 issue      subscription to the magazine.
   1 Here we are folks with yet      another free competition.
   1 He will give you an amulet,   and on the shelves you will finda book which will help you to   translate that Egyptian sign in the hotel.
   1 HUGO LODGE                      16 AZALEA CLOSE                 CARDIFF                         CF2 7HR
   1 HOMICIDE HOTEL
   1 HEAVY ON THE MAGICK           
   1 HAXBY ROAD
   1 HAWK ADVENTURING                29 HOLLOWGATE                   BARNBURGH                       SOUTH YORKS                     DN5 7BH
   1 HAMPSTEAD                    
   1 Go to the sixth floor then W.   At the Royal Arch Offices of    Enoch you may now GET SCROLLS asyou posses the Maser.
   1 Go to the hedge and wear the  weed-killer to pass through.
   1 Go to the Treehouse and tell it to ""get air flower and bring it to me"". The air flower is on the cliff top and is poisonous. Drink the antidote. Go to one   location west of the cliff top  and wait for the Treehouse to   get the air flower.
   1 Go to the HQ of the Knight's    Templar. You need the Maser fromhere but you cannot GET it. Try EXAMINE to make things easier.
   1 Go back to the room north of  Isis and get the ladder. TIE theROPE which is dangling down,    then return to the dark alcove  with the hole in the floor and  PULL the ROPE. Untie it and get the ladder.
   1 Go back to Masonic Square then Wto the Office of the Chief of   the Tabernacle. Here you will   see the necessity of the sword. W to Master Mason's Mansion and DROP SWORD.
   1 Go UP the stairs in Masonic     Square. In the elevator - first floor - DROP HAMMER and NAILS tomake a box.
   1 Go N to the Main Corridor.
   1 Give the blue telelily to theGreenslave and tell the Tree-   house to ""hold mouth, wait 5"".  Tell the Greenslave to ""find    stinkwort shoot and put it in   telelily"". Now if all goes well and the cave does not spit out  the Greenslave, the stinkwort   shoot should appear out of the  white telelily.
   1 Get the statue you find here, then go south to a figure of    Isis. TURN the STAFF to open thewest wall, then find your way   to the mouth of a tunnel.
   1 GRAPHTEXT                       162 BOURNE AVENUE               HAYES                           MIDDLESEX                       UB3 1QT
   1 GOOD                                          
   1 GNOME RANGER (PART 2)
   1 GET LENGTH OF STRING from the   Locker Room and GET MAGNET from the Store Room. Go UP the secret
   1 From the Main Corridor go E to  the Locker Room and GET FLASH-  LIGHT.
   1 Five 25p discount vouchers whichcan be used in our exchange clubwill be sent with each order.
   1 First of all is the question    about money. You can find some  if you search the locals in the inn.
   1 Finished with an adventure?
   1 FOUR MINUTES TO MIDNIGHT
   1 FORGOTTEN CITY
   1 Enter password - SPYCATCHER thenproceed to the passageway. N to Masonic Square. NE to Sword     Museum and GET SWORD.
   1 EXCHANGE CLUB
   1 EXCALIBUR SOFTWARE              UNIT 209                        TELSEN INDUSTRIAL               CENTRE                          55 THOMAS STREET                ASTON                           BIRMINGHAM                      B6 6TN
   1 ENERGEM ENIGMA               
   1 EIGHTH DAY SOFTWARE
   1 Don't let it gather dust on a   shelf!
   1 DOME TROOPER
   1 DEADLY MISSION
   1 DAVY JONES LOCKER/              THE CHALLENGE
   1 Created with Ramsoft MakeTZX
   1 Could you enter Castle Thade anddefeat the Lord of Darkness?
   1 Canasto Rebellion is a well   written adventure and is fun to play, although on occasions the vocabulary is a bit pedantic.
   1 CROWN OF RAMHOTEP/              PROSPECTOR
   1 CONTRIBUTORS
   1 COLDITZ                      
   1 CODE      
   1 CLUB PRODUCTS AND SERVICES
   1 CASTLE THADE REVISITED       
   1 CASTLE BLACKSTAR             
   1 C$="What YOU think of the           magazine."
   1 C$="TO GNOME RANGER      BY  R BATEY             PART 2"
   1 C$="TO CROWN OF RAMHOTEP                  BY J ROWE"
   1 C$="More than 200                   adventures listed               here."
   1 C$="Just what it says!"
   1 C$="Hints on                        Kentilla."
   1 C$="From Dave Briers of             Middlesex."
   1 C$="End of part 2. Part 3 will be   published next month."
   1 C$=" Welcome to Spectrum Adventurer   Published by S.A.E.C.                        4 Kilmartin Lane                CARLUKE                         Lanarkshire                     SCOTLAND                        ML8 5RT":
   1 C$="  Are you having problems with    an adventure? HELPLINE is a     free service which could save   you from death, destruction,    and much worse (if such a       thing is possible)."     
   1 C$="  All you have to do is look      at the list of adventures on    Side 2 and write to the         person who can help you with    your problem. Please include    a S.A.E. with your letter or    an international reply          coupon if you are writing       from abroad."
   1 Backnumbers and single issues   cost `2.00 (U.K.) `2.50 (Europe)`3.50 (Overseas) for each issue.
   1 Back in the hollow, get the   spade and examine the skeleton, then bury it. This will give youa compass. Go south and east    into the desert proper.
   1 Back in the altar room GIVE   SCROLL and Ramhotep disintigrat-es. You can get the crow now.   From the bottom of the steps go north out of the pyramid.
   1 Back at the hotel, pay your   bill and get your case in which you will find a key - the       ignition key to your car. You   can now drop the case, and, if  you have read the notice, drop  the book also.
   1 BORED OF THE RINGS            
   1 BENEATH FOLLY
   1 At the end of the passage, a  stone slab hangs overhead, and
   1 Any other treasure picked up    after the knives reduces the    score to the value of that      treasure only. If you drop the  knives a second time, the score
   1 All you have to do to        complete the game is make some  tea. The ingredients are - tea- leaf (from the restored tea     bush), rowan-berry, mint leaf   and thistle flower.
   1 AZTEC HUNT FOR THE SUN GOD   
   1 ANDY MACGREGOR
   1 ALL PAYMENTS IN STERLING PLEASE
   1 A FISTFUL OF BLOOD              CAPSULES
   1 ;"The Troll                                                          and                                                     Discount Adventures"
   1 ;"STOP THE TAPE":
   1 ;"SPECTRUM 
   1 ;"PRESS A KEY"
   1 ;"P-00{00} TAPE 24 
   1 ;"OVERSEAS ADD `1.00"
   1 ;"NUMBER OF ISSUES"        
   1 ;"NUMBER 22
   1 ;"JUNE 1988"
   1 ;"EDITOR William Young":
   1 ;"3      6      12"
   1 ;"           June  Rowe":
   1 7 MARKHAM CRESCENT
   1 59 NUNNERY LANE
   1 38 GYNSILL LANE
   1 18 FLAXHILL
   1 ''"That's all for this month. If   you need any help on VIRUS just write to S.A.E.C. and your      questions will be answered here."
   1 ''"STAR RATING   
   1 ''"PLEASE MAKE CHEQUES/P.O's       PAYABLE TO J A LOCKERBY"
   1 '"this is the game for you. One   maze has locations whose exits  change at random, which for me  means a frustrating time just   getting from A to B."
   1 '"subscription will begin at the  end of the current one. The     closing date for entries is the 11th JULY 1988."
   1 '"or GAC's in this game, although the adventure feels and plays   like one written with PAW."
   1 '"U.K.        `5.00  `10.00 `18.00"
   1 '"To achieve the score you must   ignore all the treasure on your way to the slaughter room. GET  KNIFE - score 100 - DROP KNIFE -score 9700!! - GET KNIFE - score9800 - then get the golden bowl on the way out."
   1 '"The object is to find a Bunch ofKeys to enter the office of Mr FMason. You must also find the   Scrolls of Truth."
   1 '"The Dragonslayer  Andy MacGregor":
   1 '"STAR RATING   
   1 '"STAR RATING 
   1 '"SHOUT FIRE and the room will    empty and you can get the Maser."
   1 '"Overseas    `10.00 `18.00 `36.00"
   1 '"Once you've done that send your answers to us at S.A.E.C. Shouldthe winner already have an      existing subscription, the new"
   1 '"Join our exchange club and swop it for another one. We probably have more adventures on our     books than you will find in yourlocal computer store.
   1 '"Go to the second floor then NW  and you arrive at the Office of the Grand Inspector General - MrF Mason. The mission is now     complete."
   1 '"GET BATTERIES in the Office of  the Chief of the Tabernacle thenW,W,W. At the Pelican and Eagle you will see a pile of timber.  GET TIMBER but before this DROP FLASHLIGHT and BATTERIES."
   1 '"From the Main Corridor go W to  the store room and GET HAMMER.  GET BAG OF NAILS at the Sword   Museum."
   1 '"Europe      `7.50  `12.00 `24.00"
   1 '"Castle Thade is a two part, puretext adventure."
   1 '"Any one of five exits may be    used but you must travel NE. At the Refectory you must replenishyour energy - EAT GLUCOSE."
   1 '"After a car accident you find   yourself and your companion at  the gravelled drive of a large  house. What else is there to do than pay a visit to the house tofind some help?"
   1 '"A trickle of questions about    VIRUS have arrived at S.A.E.C.  and I have been volunteered to  answer them. Thank you Ed."
   1 '"(A FISTFUL OF BLOOD CAPSULES AND   SCARY MANSION - ONLY `6.00)"
   1 '"   The Troll    Richard Batey":
   1 '"     Press ""T"" for The Troll"
   1 '"     Press ""Q"" to quit"
   1 '"     Press ""D"" for details of        discount adventures"
   1 '"        Press ""Q"" to quit"
   1 '"         
   1 "These are only some of the      questions you will ask yourself in this exciting adventure."
   1 "STAR RATING   
   1 "  This adventure will give you  good value for your money and ifyou get stuck, two second class stamps will get you an excellenthint sheet."
   1 "  There are problems galore to  keep you occupied for hours.    Some, such as the moving of a   barrel, require the assistance  of your companion, but most of  the work will be done by your-  self."
   1 "  The butler Archie Typal meets with a sad end, and if bears andwolves weren't enough to contendwith, it seems that you are in  the home of a Vampire - a       feeling which is strengthened   when you come across a coffin!"
   1 "  So, what's the game like? Wellthe location descriptions are   well written and create a nice  atmosphere."
   1 "  Once inside the house, you cando a spot of exploring. You willcome across a telephone which isvital to the completion of the  game, but it's minus a plug and cable! If you like mazes, then"
   1 "  And so starts One Dark Night, a pure text only adventure      written in assembly language -  yes folks, no PAW's, QUILL's"
   1 "      --------------------           ----------------------         ------------------------       --------------------------     ----------------------------   ------------------------------ --------------------------------
   1  adventuring and each month      I will open my chests with      a solid gold key and share      with you the Knowledge  to      be found in  these  tomes.
   1  Welcome to Spectrum Adventurer   Published by S.A.E.C.                        4 Kilmartin Lane                CARLUKE                         Lanarkshire                     SCOTLAND                        ML8 5RT& 
   1  WINTER WONDERLAND             
   1  THE CUP                      
   1  SPY TREK                     
   1  SILIYO DEMANDS":
   1  SHIP OF DOOM
   1  SEABASE DELTA                 
   1  S.A.E.C. 1987
   1  Revisited":
   1  ROBIN OF SHERLOCK            
   1  PRINCE OF TYNDAL
   1  PREHISTORIC ADVENTURE         
   1  MEET CHOI HODIL":
   1  MARIE CELESTE                
   1  MADCAP MANOR                  
   1  INCA CURSE
   1  EXCHANGE 
   1  COMPETITION
   1  CHARLEY ATKIRE":
   1  1988 S.A.E.C."
   1   Once you have found a way intothe General's quarters and      disposed of him, the alarm will go off and you must hurry to    escape via some stone rooms and a metal shelter.
   1   Once across the fence you can meet your contact and then go onto pit your wits against a none too friendly dog.
   1   If you want to get anywhere inthis game you will have to talk to the various characters in    order to gather information.
   1    -------------------------------- ------------------------------   ----------------------------     --------------------------       ------------------------         ----------------------"
   1      NEXT PROGRAM ON SIDE 1:-     THE TROLL & DISCOUNT SOFTWARE 
   1      N SMITH      
   1         Z 
   1         Jd
   1             Greetings,                 fellow adventurers.            I am the Troll whose          cavern is full of chests       packed with leather bound       volumes of pure knowledge.
   1                                 Bp
   1                                 
   1